Males Male and female Mallak don't have many biological differences outside of reproduction; males are taller, wider upper body, and larger muscles, good back and tail muscles. Females Female Mallak have stronger legs, a more attractive focused looks for appeal; bigger neck gills to help them get away from danger, and are lighter with less bone mass and less muscle mass but leaner than the males. Made by Lunatik Draw, link to the artist; https://twitter.com/lunatik_draw Racial bonuses Waterborne - in the water gain +20 ft of movement; on land lose -20 ft of movement; base movement is 30 ft of movement. Mallak don't get movement penalties for wearing armor under water. Shark teeth - Mallak can regrow their teeth; if they're feeling a tooth ache from tooth pain they can and will rip their teeth out of their mouths and or bite down on something solid such as rocks; the teeth deal a D6 of damage. Sponge skin - Mallak can hold over a gallon of water in their skin but at the cos...
Movement isn't that complex; movement speed is different from speed, imagine speed is your reflexes while movement speed is your overall distance you move in a short distance. Each movement action you take cost MoP (movement points), and outside of that will cost your PP next. Movement speed is your overall speed system. Land movement speed; your movement on land. Swimming movement speed; your movement speed in the water. Climbing movement speed; your movement speed climbing. Jump movement speed; your launch off and into the air. When dealing with a complex or moving environment you have to perform a roll + agility modifier. An example being jumping off a falling rock or rocks. When crits on complex movement you gain an additional movement bonus doubling the distance you can go. A high agility modifier allows you to slip through crowds in streets as well, blending in said environment. Falling; when falling every 10 ft you gain a D6 of damage from a fall; you have to roll an agilit...
Magic comes in many forms, different shapes, and each form is no different from the other only a different way it's produced. That being said magic isn't straight forward as other systems because of the journey, not just the end result. Magic in this world; it's around you, surrounds you, and can be felt around us. When you cast magic it has weight, it has depth, you can feel it, and down in your very essences feels as if it's an extension of you, your blood, sweat, and tears put into the long hours of understanding magic you come to understand magic on a deeper level, and what it means to you, and vise versa. It's not something you can force to come forth and destroy but it's something you can come to understand in it's vast depth of murkiness. Many casters know how to cast said magic but not many understand said magic; some creatures driven mad by the knowledge they discover as they dig down, others harness it, and embrace boredom as their mind settles in...
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